History

Luminia takes its name from the eternal aurora that dances in its skies, a phenomenon said to be a blessing from the gods themselves. Connected to Onyxia through the Obsidian Gate and to Memberia via the Scholar’s Bridge.

Royalty

The royal house of Dawnweaver rules Luminia, having maintained their position through the Devine War by harnessing the continent’s unique celestial energies.

The House of Dawnweaver

The Dawnweavers are unique among the continental rulers for their claim of divine lineage, claiming descent from an ancient solar deity. Their rule is marked by a claim of a deep connection to celestial magic and prophetic abilities.

Relation

Unlike other kingdoms, Luminia’s ruling house remained relatively stable through the Devine War, though many of their subsidiary noble houses were lost. The Dawnweavers maintain their position through both “divine right” and the support of powerful religious institutions.

History

The Dawnweavers’ originated from their ancestor’s ability to “manipulate” the morning sun’s light during the kingdom’s founding. Originally priests of the ancient sun temple, they gradually transformed into a ruling dynasty as their prophetic abilities and “celestial” magic became crucial to the kingdom’s survival.

Godwound Ritual

Wind Weaving

  • Takes place atop their highest mountain peaks
  • Uses wind chimes forged from meteoric metal
  • Failure leads to devastating hurricanes and flying monstrosities
  • Requires precise timing with specific wind patterns

The Luminian Priestess

The Wind Whisperer

  • Their voice carries power over the air itself
  • Traditionally remains unmarried, wedded to the sky
  • Often develops the ability to levitate (not fly)
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Reputation

  • Reviled (-2): Banned from cities, magical detection wards alert authorities to your presence
  • Distrusted (-1): Followed by scrying sensors, denied service from official establishments
  • Neutral (0): Allowed entry to public areas, no special treatment
  • Acknowledged (+1): Access to basic facilities and public workshops
  • Respected (+2): Ability to purchase rare magic items
  • Esteemed (+3): Access to advanced facilities, rare spell components at cost, teleportation circle access
  • King’s Call (+4): Personal crystal communication device, partial access to restricted knowledge